4/28/2023 0 Comments Ootp baseball 21 reviewThe Show's vision is to have a more casual experience with some depth, but the focus has always been on the on field gameplay and now in recent years DD. OOTP has this kind of depth because that kind of detail is the literal vision for the entire franchise. It's because that is simply not a priority that they feel like dedicating resources to. The Show is not lacking options in the middle of contracts because you're able to pitch with Jacob deGrom. The structure of the franchise mode text-based gameplay is going to be extremely similar to how it is done in a text sim where it is all text-based gameplay(though that isn't really true with OOTP anymore). They are completely independent of one another. Having gameplay on the field has no bearing on them adding options in the middle of contracts or not. Creating a game to take advantage of the set configuration is easier than it is to create a game on the PC side of things where you have to try and get the game performing well on as many hardware configurations as possible.Īgain, the point is that when it comes to OOTP adding features to their game and The Show adding features to franchise mode, things are not more difficult because The Show has gameplay on the field. Every PS5 has the same GPU, CPU, RAM, etc. With consoles, you have a set hardware configuration and every console is created to work the same. And it is not easier to create games for the PC, it's actually typically more difficult, especially optimizing games to run well on the limitless amount of configurations that exists on the PC side of things. does not really matter at all in this conversation either. What you're bringing up regarding iOS devices, swift, Java, websites, etc. They have a small team that likely does not see it to be worth it to dedicate so many resources to get the game running on consoles because the potential gain there is not worth it. That reason is OOTP is a small niche game that likely doesn't have much of an audience on the console platforms. It's a more casual game than what OOTP is striving for, whether some like it or not. The Show doesn't have a lot of the depth OOTP has because SDS simply doesn't prioritize having a franchise mode like that. The gameplay team that actually codes and works on the actual gameplay on the field is a different team and what they do does not make it harder for someone to add contract years. Both are worked on by teams that only focus on that side of things. The menu, or text, side of franchise mode, is going to be built like the franchise/career mode of a text sim because both are menu/text driven modes. Something like that, which is purely in the menu side of franchise mode, would be implemented in a similar manner to implementing it in a text sim. More than likely both teams would collaborate so that they could get the feature working in the desired manner, but the main point is if the franchise team is wanting to add something like options in the middle of the contract, the game having gameplay on the field has no bearing on that and does not make it more difficult to implement. Now, if we were talking about a feature that was added to franchise mode that also had impacts on gameplay, then things may get potentially more difficult, but it is likely the franchise team would add the feature on their side of things, and then the gameplay team would take that feature and code how it impacts the gameplay on the field. The Show having gameplay on the field does not make it so that the franchise team has a harder time implementing option years in the middle of contracts. If OOTP has something The Show does not, it is simply because of what each team does and does not want in their game. I've never understood how that lie has spread so often when these conversations happen that compare text sims to the sports games that have gameplay on the field like the 2k, EA, and The Show games have. Coding for franchise mode in The Show is not more difficult than it is to code for OOTP because The Show has gameplay on the field.
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